![]() ![]() ![]() The very first Genki licensed game was Wangan Midnight for PlayStation 2 (), while the first licensed 'Shutokō Battle' was Shutokō Battle Online released on PC, the 9th of January 2003. Inevitably, the game becoming a solid best seller, the Japanese makers forced Genki to buy the license of their cars. ![]() In a similar way, the chassis codes became longer and more precise, allowing the player to determine each grade and to use the 'rename car' feature. As the graphics quality was improving with each release, from 16-bit 2D to 3D/CG 128-bit, the featured cars were becoming more and more similar to the actual cars appearance. These 'types' are actually the real chassis code used by the Japanese makers to designate the various grades of a lineup. 'Rapid Fire' for the 'Nissan Skyline GT-R R33'). Nicknames were used instead in the 'Wangan Dead Heat' sidestory (e.g. Since its introduction in the mid '90s, like similar games, the 'Shutokō Battle' series never used licensed cars but the usual type designation such as 'TYPE-86' and later 'TYPE-AE86元'. ![]()
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